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Games Development

This Character was made as part of a Games development Project during my final year, This gallery shows the development process undertaken for this low poly character.

One of 4 planned classes, based on a corrupted race of elflike creatures, I attempted a cel shading technique but with a red outline to convey an evil theme.

Intended to be a rogue/assassin type character meant for close combat encounters and poison, he wields metallic claws and springloaded poison syringes mounted on the back of his right hand.

Client: University Project

Software: 3D studio Max, Mask texture: Photoshop

Latest Blog Posts

07.03.10: MMOs and WoW Beaters

Latest News

15.03.10: Finished working on the 3 main galleries. 'Random Work' is acting as a place holder. 'About' and 'Contact' pages added.

12.03.10: Finished editing 'Games Dev' and 'Texturing' Gallery pages. Drach customised 'Blog' page

Download Resume/CV

Want to hire me?. Feel free to download my CV/Resume. Its available in both Word and PDF formats.

Download CV - Microsoft Word format
Download CV - Adobe PDF format